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The Gnomon Workshop – Key Illustration Workflow for Film & TV

Sale Page :_https://www.thegnomonworkshop.com/tutorials/key-illustration-workflow-for-film-tv   Key Illustration Workflow for Film & TV Blender, 3D-Coat, Maya, KeyShot & Photoshop Techniques With Philippe Gaulier.   When designing for film, there are many approaches an artist can take to conceptualize an idea. This 4-hour workshop by Framestore Art Director, Philippe Gaulier, walks...
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The Gnomon Workshop – Concepting Spaceships for Film & Games

Sale Page :_https://www.thegnomonworkshop.com/tutorials/concepting-spaceships-for-film-games   Senior Concept Artist Joe Gloria shares how he uses 3D-Coat, ZBrush, and KeyShot to create detailed 3D spaceship designs, keeping his process as simple as possible for artists of all levels to follow along. Artists looking to develop their 3D design workflow will benefit...
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The Gnomon Workshop – Creating a Large Scale Aerial Shot

Sale Page :_https://www.thegnomonworkshop.com/tutorials/creating-a-large-scale-aerial-shot   DESCRIPTION Discover how to create a 3D environment in Houdini using OpenStreetMap data to generate a procedural city surrounded by a meadow environment. The environment will then be used by Environment Artist Frederick Vallee to demonstrate how to create a birds-eye view and how...
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The Gnomon Workshop – dynamic effects animation for games

Sale Page :_https://www.thegnomonworkshop.com/tutorials/dynamic-effects-animation-for-games   DESCRIPTION Create an impressive dissolving character VFX sequence in Unreal Engine using Houdini and Photoshop. This 2-hour workshop by Principal VFX Artist Antonio Cappiello is ideal for beginner and mid-level real-time VFX artists who want to learn procedural low-poly modeling techniques, create RBD simulations,...
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